A Gameboy nouvelle classic created for the #gbjam
CATBOMB is a puzzle platformer designed to comply with the aesthetic constraints of the original Game Boy.
Follow the adventures of CATBOMB, who has been imprisoned in the dungeon for eating a bomb and is trying to escape.
Carry bombs, light them up and use them to clear obstacles on your way to freedom.
CATBOMB was created for gbjam3, in 10 days, in the summer of 2014
◍ Donkey Kong, Nintendo, 1994
◍ Bomberman 64, Hudson Soft, 1997
Concept, Design, Graphics, Coding
Rafa de la Hoz (@thegraffo)